Photo: Computer Graphics Design, KY-Akademien
FUTURE LEARNING (II & III)
April 22nd, 9.30 - 11.00. The seminar Future Learning will show different examples where Visualization can be used in a teaching process. Examples will vary from games to explain global conflicts for high school students to examples where games are used in business education.

April 23rd. Academic focus II & III and Workshop VISUALIZING URBAN FUTURE
see further down.

Moderator
Michael Christie
Professor and Director of
Centre for Competence and Knowledge Buildingin Higher Education,
Chalmers University of Technology

 

The future of learning: A Case study of Global Conflicts
Simon Egenfeldt-Nielsen
CEO, PhD, Serious Games Interactive
Simon Egenfeldt-Nielsen (PhD, Psychologist) is CEO of Serious Games interactive with a strong research background. He did a PhD on the educational use of computer games and after that led a 2 years long research project within the same field. He has studied, researched and worked with computer games for more than 10 years. He has served on the Digital Game Research Association Board for 3 years, co-founded Game-research.com and authored three books on video games with one more in the pipeline. He regularly gives talks around the world.
Serious Games and Simulations
Helen Routledge
Instructional Systems Design Manager, PIXELearning Ltd.
Helen has been involved in shaping the games-based learning (GBL) market, working with developers and helping to take new applications and platforms to market. Beginning as Research Manager at TPLD Ltd, Helen has been immersed in the industry since 2003 and has recently taken up a position at PIXELearning Ltd as Instructional Systems Design Manager, where she will also participate in a secondment to the Serious Games Institute.
 
Helen has become a recognized figure on the international speaking circuit on the topics of games for learning in corporate and education, and virtual environments for learning and assessment.
Virtual Training — a way to support launches of new vehicles
Lennart Malmsköld
Manufacturing Engineer, Advanced Technology, Saab Automobile
Lennart Malmsköld leads the initiatives around virtual training of automotive operators within SAAB Automobile and General Motors Europe. He has a M.Sc in Mechanical Engineering and has a formal background of eight years as a teacher in Computer Aided Mechanical Engineering at University West, Trollhättan, Sweden. The last 6 years, within the GM organization, has been dedicated to simulation and visualization in Manufacturing Engineering, especially regarding the General Assembly area. He has during the last two and a half years taken the lead of a project aiming for develop methods to utilize manufacturing engineering math data for training purposes during launches of new vehicles in the assembly shop. He is currently attending Saab Automobiles Industrial PhD program and expects to have completed his doctoral thesis during by spring 2010.
Learning in an interaction society - possibilities and threats
Carl Heath
Manager, GR Upplevelsebaserat Lärande
Carl Heath is the founder and manager of GR Upplevelsebaserat Lärande (GRUL). He has worked with games, IT and education in different contexts over the past ten years. During the past five years Carl Heath has developed numerous games, primarily for stakeholders within the Swedish schools system. Apart from designing games, Carl holds courses in game design and game implementation for teachers and teacher trainers in Sweden as well as internationally.
FUTURE LEARNING II & III: GAMING AND SIMULATION
April 23rd, 11.15 - 14.45. Future learning II and III focus on didactic design and simulation. The first talk will give methodological and theoretical perspectives on different learning games. The second tells about research on using a ship´s bridge simulator for decision making The third one introduces the workshop and deals with a game about water resources, developed within an EU-project on sustainable development.
Moderator
Michael Christie
Centre for Competence and Knowledge Building in Higher Education
Chalmers University of Technology
Learning in simulated practices - Didactic game design
Svend Ask Larsen
Senior Game Designer & Advisor, Zentropa Interaction
Svend Ask Larsen is a game developer with a background in psychology and business studies. He has been working at Learning Lab Denmark, the Danish School of Education, and is currently a partner in Zentropa Interaction. He will present and discuss some design considerations for designing and deploying effective learning games. The presentation will be moving back and forth between methodological considerations and concrete cases such as the "Wallbreakers" Change Management Game and the "Homicide" criminological role-playing game for public shools.
Virtual ships for maritime safety
Margareta Lützhöft
Associate Professor,  Lighthouse - maritime competence centre, Chalmers University of Technology
Margareta Lützhöft is a master mariner, trained atKalmarMaritimeAcademyin Sweden, and sailed for 13 years in Swedish ships. After leaving the sea, she studied for a Bachelor´s degree in Cognitive science and a Master´s in Computer Science. In December 2004 she received a PhD in Human-Machine Interaction. She presently works as Asst Professor at Chalmers University of Technology, in a Maritime Human Factors research group, within the Lighthouse competence centre.
Introductory speech to the workshop VISUALIZING URBAN FUTURES
Finding Sustainable Solutions: The water democracy game
Göran Ewald
Associate Professor, Lunds University Centre for Sustainability Studies
Göran Ewald is an Associate Professor (docent) in “Biogeochemistry", and works as a researcher at LUCSUS since 2004. After a PhD in Ecology/Ecotoxicology at Lund University he has worked at Lancaster University ,UK , and at Massachusetts Institute of Technology, USA. He has several years of research experiences within environmental science and aquatic ecology and is currently engaged in several EU-financed trans-disciplinary research projects. Ewald is a certified teacher and has wide experiences from directing, designing and teaching various courses at undergraduate-, graduate- and PhD-level as well as thesis supervision related to environmental health, sustainability sciences, ecology and systems analysis.
WORKSHOP: VISUALIZING URBAN FUTURES
15.00 - 17.30. Brainstorming and discussions around the role of visualization for the concept "Urban Future". Questions to deal with are: Which criteria are vital to design serious games about sustainable urban development in the future? Which scenarios could form an interesting start for further projects?
Moderator
Diana Uppman
Senior Consultant, Docere, Intelligence & Strategy
Diana is today a senior consultancy at Docere, a strategic consulting firm that helps companies understands and shapes their own futures. She spent two years at a marketing director at Ema Telstar, a live entertainment music company and eight years as a Communication director in the painting industries. 2004 she won the trend agent of the year with the tv-programme Roomservice. Colleges say she is visionary, creative, fun and loves to ask questions.
Content Responsible: hery
Updated: 2008-04-14
Center of Visualization Göteborg is a membership organisation managed by Business Region Göteborg and Chalmers University of Technology. Center of Visualization Göteborg is one of two national Knowledge Arenas within the network VISARD, Visualisation in Sweden - Arenas for Research and Development.